MW4 news / Modern warfare ghosts / Fallout 4 news / Next gen COD / XBOX 720 Modern warfare / Call of duty Ghosts / MW4 PS4 / XBOX MW4 / Call of duty 2013 info / New call of duty / MW4 on next gen / COD 8 / Modern warfare 4 / Ghosts on ps4 / Fallout 4 / Falllout 2013 / Fallout on next gen consoles / XBOX 720 Fallout / Fallout 4 PS4 / Next generation games / PS4 and XBOX 720 / Durango and Orbis games / Orbis 2013 / Durango 2013 / specs for Orbis and Durango / Orbis vs Durango / 720 vs ps4 / PS 4 specs / 720 Specs / XBOX 720 info / PS4 Info

So I am not ashamed to just post out some stuff to update people in general. Yes the info isn’t all mine, but hey even the websites I got them from are in fact plagiarized from some other site. Especially the driftor info. So sit back and enjoy info on Fallout , Call of Duty and the new Consoles . More personal info about my life will appear later :

CALL OF DUTY LEAKED INFO FROM DRIFTOR ( hope it’s genuine ) :

Call of Duty game with “Ghosts” as it’s being said the info has leaked online from a source within the organization.

A YouTube channel, Drift0r, is stating that one of their followers has provided them with the next Modern Warfare 4 title, “Call of Duty: Ghosts” as well as a potential release date.

It’s also stated that it’s actually not going to be called Modern Warfare 4, just “Call of Duty: Ghosts.”

It will be starting it’s own thing.

It’s believed “Call of Duty: Ghosts” will be branching out from the Modern Warfare series, again, moving into a different direction.

It’s stated if the information is correct, an announcement of around May 1st is expected.

The campaign story is said to take place in the future, kind of like Black Ops, but using current generation weaponry.

This is explained by some event in the future that causes the people to use the weapons of the past.

Multiplayer is said to be dynamic, meaning you will be propelling from a helicopter instead of the classic countdown, or breaking through glass into the map, etc.

Player movement will be changed where you can dash into diving while shooting. “Dolphin dive” looks to be dropped.

Prone and crouching will be updated, with rolling side to side enabled.

Peeking around corners looks to be back.

Spec Ops will be replaced with something new; no further info is known.

More destructible environments will be available, more to interact with etc.

“mw4: Ghosts” is rumored for next-gen consoles only, PS4, next-gen XBox and PC.

Supposed launch is around Christmas time.

This is indirectly from Driftor. Normally I’d apologise for stealing info , but that what everyone else has done so ahem …me too!

Fallout 4 info (via society and religion.com all rights reserved )

While there’s a lot of rampant speculation floating around. We think we can be certain of a few things:

Fallout 4 is going to use the Creation Engine

Bethesda has already invested the considerable time and expense of developing this engine specifically for the purpose of creating the kind of open-world sandbox games it creates in the The Elder Scrolls and Fallout series.

They’re not going to discard that investment and move on to something completely different after a single game — not if they can squeeze two or three more games out of the technology.

We personally think this is a good thing. The Creation Engine is a powerful tool, and it has a lot of room to grow.

Skyrim, while an excellent game in its own right, in only a first iteration of a Creation game — and Bethesda was prevented from using it to its full potential by the limitations of eight-year-old console hardware in PS3 and Xbox 720. Which brings us to the next point:

Fallout 4 will be developed for next-gen consoles

This means, of course, that we’ll be waiting until early next year for the next Fallout installment. But, on the bright side, much more powerful hardware will raise the “performance budget” for the game, and give Bethesda room to show us what the Creation Engine can do.

Fallout 4 will incorporate a skill-and-perk system similar to Skyrim

We happen to think this is a good development.

The skill system in Skyrim is much more intuitive and logical than that in older The Elder Scrolls games and Fallout 3 or New Vegas. Use the skill to improve the skill, rather than improving the skill to use the skill.

We know this will cause much gnashing of teeth and rending of garments among certain of the Fallout faithful, but really — how much sense does it make to just receive a bucket of one-size-fits-all skill points every time you “level up”?

Surely there will be differences, of course, and we are excited to so what they do with it.

We think that the S.P.E.C.I.A.L. attributes could be integrated marvelously, through a combination of (1) in-game attribute checks, and (2) attribute effects upon secondary statistics, just as in Fallout: NV, with a few modifications — for example, Intelligence, which currently increases skill points gained, could be translated into a bonus (or penalty) to skill learning rate.

I am gonna dig out Fallout 3 tonight , then get New Vegas to get me ready for the new one…….god I haven’t even finished Skyrim yet….so many games!!!

Orbis and Durango Info . These are the specs thanks to http://www.vgleaks.com

Orbis

In this corner: PlayStation Orbis

Sony’s next system is a wrecking machine according to the data we have. It features a powerful graphics processor and the speediest memory on the market.

Here’s what we’ve heard:

  • Eight-core 1.6 GHz AMD “Jaguar” CPU
  • 18-core GPU based on AMD’s Radeon HD 7000 Series
  • Capable of 1.843 TeraFLOPS (floating-points operations per second)
  • Shared 512 KB of read/write L2 cache
  • 4GB of GDDR5 RAM
  • GDDR5 does 17 GB of data per second
  • Around 3.5GB of RAM available to game software
  • 50GB Blu-ray disc drive
Durango ( xbox 720)

Microsoft’s latest gaming hardware doesn’t like a bum, either. It has an identical CPU to Orbis and a similar GPU. The graphics processor is a bit short on compute-unit cores, however, and while Durango supposedly has twice the memory of Orbis, it’s of the slower (and cheaper) DDR3 variety.

Here’s the system’s stats as far as we know:

  • Eight-core 1.6 Ghz AMD “Jaguar” CPU (same as the Orbis)
  • 12-core GPU based on AMD’s Radeon HD 7000 Series
  • Capable of 1.23 TFLOPS
  • 32MB of fast embedded SRAM
  • SRAM capable of 102GB of data per second
  • 8GB of DDR3 RAM
  • DDR3 does 102GB of data per second
  • 6.5GB available for games
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~ by richardpmurfin on March 27, 2013.

One Response to “MW4 news / Modern warfare ghosts / Fallout 4 news / Next gen COD / XBOX 720 Modern warfare / Call of duty Ghosts / MW4 PS4 / XBOX MW4 / Call of duty 2013 info / New call of duty / MW4 on next gen / COD 8 / Modern warfare 4 / Ghosts on ps4 / Fallout 4 / Falllout 2013 / Fallout on next gen consoles / XBOX 720 Fallout / Fallout 4 PS4 / Next generation games / PS4 and XBOX 720 / Durango and Orbis games / Orbis 2013 / Durango 2013 / specs for Orbis and Durango / Orbis vs Durango / 720 vs ps4 / PS 4 specs / 720 Specs / XBOX 720 info / PS4 Info”

  1. Call of Duty Ghosts Beta Key is the official site of the CoD Ghosts beta sign-up.

    If you are a fan of consoles then this is the perfect opportunity for you to test this brand new game.

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